Jay Holden's Game Design Portfolio

Hello!

My name is Jay Holden and I’ve been an amateur game designer since I made my first tabletop game in third grade. More recently I have completed freelance level design work, which you can view below. I love the idea of entertaining and challenging players, and enjoy the process of game creation. I get particular enjoyment out of designing cooperative play and fostering engaging, shared experiences using games. Below you can find links to examples of my work. To get in touch, contact me at jasondholden at gmail. Thank you!

Portfolio

Freelance Level Design for Curse Crackers
February-March 2019
Level design
Out now on Steam

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Co-Op Dungeoneer
January 2019 – Present
Game design; mapping; scripting

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Mario Maker Levels
July 2019
Level design

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Dungeons & Dragons World + Rules Design
June 2016 to present
Rules design; world design; creative writing

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Teamwork Tabletop
March 2021 to present
System design; rules design; playtesting and iteration

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Jay Holden's Game Design Portfolio